DUSK

DUSKSTEIN for DUSK

Released . Ranked 14 of 98 with 121 (0 today) downloads

Published by PoolboyQseng (mod ID: 123076)

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A big medieval/industrial map.

The loading times can be pretty damn long and the game will crash, but it will still load. Can take up to 4 minutes. Also you'll have to reload the map if you want the models to load in correctly.

I'd appreciate any feedback!

Check the readme for further information.


forgot to credit the skybox in the readme, you can get it here: Cleanpng.com

Releases

FilenameSizeVersionAddedOptions
duskstein.1.zip19.84mb1.0.0

8 comments

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Schnörkel
Schnörkel @schnrkel

I just beat the Guardian and went upstairs, it seems like the button should open the door with the horizontal bars right next to it but no such thing happens. Looks like I'm stuck down there.

PoolboyQseng
PoolboyQseng @franzkahba

Hmm, doesnt happen for me.. Did you try reloading?

Sterski
Sterski @sterski

I'm having the same problem now. Killed the guardian, pressed the button and nothing happened. Earlier in the level the water also became invisible but is still there.

Schnörkel
Schnörkel @schnrkel

I just tried the whole level again for the hell of it, the same thing happened. Saved/loaded right at the door, no change. Some other stuff happened though as I had to reload the game earlier because of a slight case of death: the water visually disappears, I can still swim fine though. Seems like a long shot that these things are connected.
I really wanted to play the rest, you made a damn fine level so far.

TransRightsForever
TransRightsForever @transrightsforever

Looks good. Gives me Return to Castle Wolfenstein/Thief: TDP/Quake vibes. A few points though take 'em or leave 'em:

1. In the boss fight against The Guardian I didn't have to use any of the powerups. I just played ring-around-the-rosey with the pillars. Cheesing him somewhat.

2. In the final fight there were so many monsters/bosses, that I just waited for the exit to open and ran like the coward I am without fighting most of them. The first wave I did complete.

"It's [PoolBoyQ], where the bread at?"

mcclonei
mcclonei @mcclonei

Very nice map, holy cow.

KREUZERMANN
KREUZERMANN @kreuzermann

Great idea. Ok execution. The gameplay is really good and i like that you drop the player into action when there is a bigger fight. Many mappers just leave a chokepoint you can hide behind. I love the lovecraftian city vibe you've gone for but i don't think you really get dropped into that mood when there are a couple things looking bland and "unfinished". I don't want to nitpick tho. Was super fun.

KREUZERMANN
KREUZERMANN @kreuzermann

DU... DU DUSK...