Duskywoods Preview

11.12mb

screen_shot_2020-01-26_at_11.10.19_am.png
screen_shot_2020-01-26_at_11.10.45_am.png

First map in an eventual campaign. Some minor visual bugs because the SDK isn't complete yet.

Details

RankDownloadsCreatorAdded
33 of 57101 (1 today)BryBreadmin

Releases

FilenameSizeVersionAddedOptions
duskywoods.zip11.12mb0.1.0

3 comments

Join the community or sign in with your gaming account to join the conversation:

OncewasAnimal
OncewasAnimal @oncewasanimal

luvin' it good wurk

potatothinking
potatothinking @potatothinking

Maps with overwhelming locations and corridors are what I love about FPS. There is also very nice-looking landscape design.

I do not remember such a van at the beginning of the map in the game files, how did you make it?

SQ
SuperQGS @superqgs

fun little map! love the open outdoor design. It's pretty linear, but that's not always a bad thing. When I first loaded it up, all the trees were a solid light blue color, but this fixed itself after reloading the map. The interesting thing about Dusk's inclined surfaces is that Duskdude doesn't slide down them. That means that if there's a wall that is even slightly sloped, the player can climb right up to the top. With this I was able to climb out of the map and look down on it from a whole new perspective, pretty cool! I.imgur.com

Excited for the rest of the campaign! Also, the soap was a nice touch