DUSK

MAP01 for DUSK

Released . Ranked 6 of 98 with 343 (1 today) downloads

Published by SusannaL (mod ID: 80931)

map01.PNG

This is a quake 1 bsp, so just drop it in the appropriate folder for quake maps, and make sure you've got your palette.lmp setup correctly. I'm still working on getting all the textures mapped correctly, so it's admittedly raw. CURRENTLY FULLBRIGHT.

I used Ted Mielczarek's "wad2map" command-line program to generate Quake 3 .map files out of my Doom2.wad.

Iused freedoom's textures to make a texture wad file for use in trenchboom.

Releases

FilenameSizeVersionAddedOptions
map01.zip568.84kb1.0

2 comments

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SQ
SuperQGS @superqgs

Wasn't able to see any of the textures, however I could still play through the geometry by moving the bsp into a maps folder. This has potential! It just needs to be packaged right.

Bradenbest
Bradenbest @braden1580144393

the mod is incorrectly packaged and won't load in-game as a result. You can fix this by making a subdirectory named "maps" and stuffing the BSP into it. The path being SDK/mnt/local/map01/maps/map01.bsp