How are ratings calculated?
Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Rating levels
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
13 comments
Thanks, Vrisska 11
2
Hi, I found the third fish, but it won't register. The fishy door remains closed. Maybe it's because the fish is in a very cramped space? Otherwise, great map! I like all the windows and the architecture, really makes you feel like you're in the bowels of a ship. Oh, and good choice of music.
EDIT: Also, I just found out that if you go down into the rat trap for a second time it locks you in again, but the switch to get out remains inactive so you're stuck.
2
map is very good, recomend to play (zeal of aprovval)
2
nice map bro!
2
Could you include the wads in with the map so it is playable.
1
Maps are playable without the wads. You're probably missing the palette file. If you want to see the .map with textures you can extract the textures by opening the .bsp with TexMex.
1
Sorry you are correct, I meant the lump.
I forgot you can compile the wads into the map.
1
nice map bro!
2
thanks lol
3
nice map bro!
2
thanks lol
3
nice map bro!
2
thanks lol
3
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