DUSK

Pirate Ship for DUSK

Released (updated ago). Ranked 22 of 117 with 170 (0 today) downloads

Published by mcclonei (mod ID: 125208)

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WADs used:
Dusk base game textures
Quake101.wad
prototype_1_2.wad by khreathor
Makkon1.wad by Makkon
rmq_trans.wad

Music used:
League of Legends bilgewater ambient

Skybox used:
SuperHigh Resolution Overcast Skybox by purplehaze

Thanks to PoolboyQ, Vriska, and Veven for playtesting

Releases

FilenameSizeVersionAddedOptions
pirateship.1.zip37.49mb1.1.0

pirateship.zip37.01mb1.0.0

13 comments

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Potatothinking
Potatothinking @potatothinking

Thanks, Vrisska 11

Schnörkel
Schnörkel @schnrkel

Hi, I found the third fish, but it won't register. The fishy door remains closed. Maybe it's because the fish is in a very cramped space? Otherwise, great map! I like all the windows and the architecture, really makes you feel like you're in the bowels of a ship. Oh, and good choice of music.
EDIT: Also, I just found out that if you go down into the rat trap for a second time it locks you in again, but the switch to get out remains inactive so you're stuck.

SexBom
SexBom @sexbom

map is very good, recomend to play (zeal of aprovval)

VEVEN_CH
VEVEN_CH @veven-ch

nice map bro!

CrouchSoft
CrouchSoft @crouchsoft

Could you include the wads in with the map so it is playable.

PoolboyQseng
PoolboyQseng @franzkahba

Maps are playable without the wads. You're probably missing the palette file. If you want to see the .map with textures you can extract the textures by opening the .bsp with TexMex.

CrouchSoft
CrouchSoft @crouchsoft

Sorry you are correct, I meant the lump.
I forgot you can compile the wads into the map.

TransRightsForever
TransRightsForever @transrightsforever

nice map bro!

mcclonei
mcclonei @mcclonei

thanks lol

V
Vriska @vriska

nice map bro!

mcclonei
mcclonei @mcclonei

thanks lol

PoolboyQseng
PoolboyQseng @franzkahba

nice map bro!

mcclonei
mcclonei @mcclonei

thanks lol